Missionry

Go this arcticle in deatail of all of the various mission types in the CCSA.

Subordinate Missions
Are Subordinate Mission extra mission can be do anyday & reward one Bonus Point (BP). Can three Subordinate Mission be do a day, no duplicates (except for C&V). Complete mission with a day next to them in parentheses, on that corresponding day, reward extra payment.

Subordinate Missions:

 1.   Pass a test.

 2. Win the Beam Of Loyalty versus another Armadan.

 3. Perform a Red Class Virtue.

 4. Perform a Red Class Crime.

 5.  Perform a Black Class Virtue.

 6. Perform a Black Class Crime.

 7. Perform an Orange Class Virtue.

 8. Perform an Orange Class Crime.

 9. Win a game of World Domination 2.

10. Gamble the Khan.

11. Sponsor the Armada.

12. Invest Armada merchandise.

13. Capture an enemy.

Preliminary Missions
Award Preliminary Missions Standard Points (sp) and up to three can be do everyday, except for Conception Day, by complete the required missions list under each day.

1. Commerce Day:

A Fund the Armada.

B Contribute odd currency.

C Launder currency.

2. Restocking Day:

 A Restock

B Advanced restock.

C Intercept Oz-Mail.

3. Media Day:

A Update media. (Armadapedia, The New 1342 Times Newz Mark 2)

B Submit media. (Pictures, videos)

C Document progress in the Book Of Records.

4. Preparation Day:

A Train

B Spar

C Recruit an Armadan.

5. Occupation Day:

A Perform Occupational duty at an Institution.

B Guard personal Institution for 9 hours.

C Substitute a binnacle.

6. Conference Day:

A Recap weekly accomplishment.

B Analyze the current situation.

C Strategize the future.

7. Conception Day:

A Share thoughts & ideas.

B Invent technology.

8. Territory Day:

A Manage current territory.

B Reconstruct old territory.

C Annex new territory.

Priority Missions
Priority Missions are mandatory team missions that reward one Standard Point (SP) each. Priority Missions are criteria for Hardcore and Mega Points, meaning both types of points can only be achieved by completing a Priority Mission plus two Preliminary Missions. There are two Priority Missions per day.

Current Priority Missions:

 1) Project R.T.1

 2) Project R.T.2

 3) Project R.T.3

 4) Project R.T.4

 5) Project A.T.K.I.S.T.H.

 6) Project A.T.K.I.R.K.F.

 7) Project A.T.K.I.I.A.&J.

 8) Project D.T.D.H.

 9) Project D.T.S.P.S.

 10) Project F.W.T.C.E.

 11) Project R.N.U.T.H.S.

 12) Project R.T.M.

13. Project C.A.P.H.S.A.T.K.O.O.P.E.

Balancer Tasks
Are Balancer Tasks do to negate automatic daily point deduction. Lose every Armadan 2p on CmD & RD, 1p on: MD, PD, OD, CcD & TD & 0p on CfD. Avoid one lose points, complete Balancer Tasks.

 Primary Balancer Tasks*: 

1.  Document work at least ten minutes.

2. Work any mission at least one hour.

3.  Bodyguard the Khan at least one hour.

4. Occupy the Barracks/Squadbay at least 2 hours.

5. Carry supplies (Mobile Stash, TUPAMP, Weapons Bag V2, etc).

6. Bear the flag.

7. Manage the soundtrack (play CCSA music at opportune time).

8. Recite the Armotto (to an enemyes or persones who ask).

9. Perform an inventory analysis.

* =  (CmD, RD, TD)

Secondary Balancer Tasks*:

 1. Work you a three mission shift.**

2. Work you a 4 hour, 50 minute shift.***

* =  (TD, OD )


 * =  Do you one mission every four hours from 8:00 to 20:00 (3 missions). Require you no work from 7:00-8:00, other than to be awake.


 * = Work you for 4 hours, 50 minutes, with a break at the final thirty minutes of each hour (8-8:30, 9-9:30, 10-10:30, 11-11:30, 12-12:30, 13-13:30, 14-14:30, 15-15:30, 16-16:30, 17-17:20). Require you no work from 7:00-8:00, other than to be awake, as tradition go.

Tercery Balancer Task*:

1. Do any mission.


 * = (MD, PD, CcD)